How to play
Full rules — in the <Rules> section. Quick rules: Goal — destroy all enemy soldiers and houses. Turn — each soldier performs one action per turn: move or attack. You can spend gold as much as you want as long as you have enough. Combat & capture — a soldier acts only on a neighboring tile. An attack = moving onto an enemy tile. If successful, the tile becomes yours. A soldier defeats another soldier if its level is higher; a level 4 soldier can attack any soldier. A house is destroyed immediately by any soldier. Economy — income: +1 per income tile (in a chain connected to a house) and +2 per house. If you lack gold for upkeep, soldiers die starting with the most expensive.